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Devlog
Horse Stable Manager
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Devlog
Pre-alpha testing underway
June 17, 2024
by
Fox
Pre-alpha testing is basically me testing the core functionality by actually trying to play the game. I've discovered bugs galore!!! It's to be expected with code this raw. My most confusing bug was a...
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Redesigned the race replay
June 13, 2024
by
Fox
1
I've been alpha testing and play testing this and it's starting to feel good. There are balancing issues but that is always the case when a game is first developed. I've added some QoL features to fix...
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So much meta-data
June 09, 2024
by
Fox
1
Here are screen dumps of the sort of data available to stable owners: This is a list of all horses showing age, wins, racing strength and stable owner When you click on a horse in the first list (e.g...
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We're off to the races!!
June 07, 2024
by
Fox
Even though this is a text based game, it's really hard to get excited about a race you can't watch. Because this is a PBEM game, all actions are planned in advance and all results are viewed after pr...
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Events
June 06, 2024
by
Fox
The race schedule is now coded. It's very straight forward and right now very minimalist. Th e racing calendar has several races throughout the year. The month column is on the left. I expect long cam...
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Race mechanics
June 03, 2024
by
Fox
The box on the left shows the meta-data for the selected horse. In this example, Crescendo is owned by the Purepony stable and has been selected. There are three different race lengths - 5 furlongs, 6...
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Text is king
June 02, 2024
by
Fox
A text based pbem game requires a lot of text. I've posted a screenshot of some text. :) This shows a list of horses names, their age, how many wins they have and the stable owner (company). The T1/T2...
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Old school play-by-email horse racing
June 01, 2024
by
Fox
Remember VGA Planets? No? It was a great turn based play by email game that was light on bling and heavy on strategic thinking. I've decided to try my hand at developing a play by email (PBEM) game bu...
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