I've had a lot of fun defeating all three of the Hwarangs. I've downloaded and played the game on purpose, because I will implement a similar system in my text based game and I wanted to see how you have done it. Mine might be a little more complicated, but in essence they are very close to each other. The only thing that I couldn't agree with was the AI generated art, but that is a personal preference. Overall you have quite a fun game and you should try to increase its complexity.
Thanks for trying the game and finding time to comment. The beauty is in the simple short and sharp battles but I can see how some might be looking for more complexity. I have zero artistic skills so that's why the images are what they are. Hope your own vision works out for you. If you care enough, you can send your qtable.dat file to me via togfox @ gmail.com or discord. I can then use your fight style to train the AI. Cheers.
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I've had a lot of fun defeating all three of the Hwarangs. I've downloaded and played the game on purpose, because I will implement a similar system in my text based game and I wanted to see how you have done it. Mine might be a little more complicated, but in essence they are very close to each other. The only thing that I couldn't agree with was the AI generated art, but that is a personal preference. Overall you have quite a fun game and you should try to increase its complexity.
Thanks for trying the game and finding time to comment. The beauty is in the simple short and sharp battles but I can see how some might be looking for more complexity. I have zero artistic skills so that's why the images are what they are. Hope your own vision works out for you. If you care enough, you can send your qtable.dat file to me via togfox @ gmail.com or discord. I can then use your fight style to train the AI. Cheers.